I have a habit of writing down something whenever I catch myself repeating the same concept to multiple people on multiple occasions. Whenever that happens, I typically write things down and forward a link when the next person comes along.
If you are reading this now, you are probably that person :)
These are some common concepts I have learned regarding the design of software products:
(em construcao)
- Mission
- Sequencing Strategy: ideas are worthless, execution is all that matters
- Minimal Viable Product
- Delta of user experience, path resistance
- Chicken and egg problem
- Will it scale? Fixed costs and marginal costs
- Acquisition costs and re-engagement costs (apps vs the web vs bots)
- Funding as a last resort
- Exit strategies
- Team formation
- Monetization Strategies
Hope this helps,
Sam